The Hollow Road: Prologue

The Hollow Road: Prologue

AI
No AI-generated artwork, 3D models, animations, programming code, story content, or music are used in the game. A large part of the game world is based on photogrammetry of real historical buildings, objects, and locations. Other assets were created in collaboration with artists or sourced from appropriately labelled, non-AI-generated content available through the official Fab marketplace. The story, storytelling, dialogue, game design, programming, and music were created by me as the developer. After being composed, the music was further edited and refined using audio-processing software. Generative AI was used exclusively to create some of the spoken voices in the game. The voices in the final scene were not generated with AI. All AI-generated voice recordings were carefully selected, extensively edited, re-cut, and acoustically modified by me to give each character a distinct voice suited to their role. No content is generated live by AI during gameplay. I personally do not support games whose creative content is produced largely or entirely through generative AI. Human creativity, craftsmanship, and collaboration with real artists are central to this project. Voice generation was used only as a limited technical tool and did not replace the creative development or the work involved in building the game itself.
Percentage and number of reviews on Steam
Steam
Historical low for Steam:
Official
2,79€
24 days ago on Steam (1 time)
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A psychological horror prologue where a strange house, a silent church, and something lurking in the dark pull you into a waking nightmare. Explore, uncover hidden truths, and survive what waits beyond the last door.
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Steam
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